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Should the interact ability allow avatars to take over vehicles such as Mantis Quattros?
Yes
Interact Vote_lcap80%Interact Vote_rcap
 80% [ 4 ]
No
Interact Vote_lcap20%Interact Vote_rcap
 20% [ 1 ]
Total Votes : 5
 

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Burning_Iegion
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PostSubject: Interact   Interact Icon_minitimeWed Jul 28, 2010 5:07 pm

Should the interact ability allow avatars to take over vehicles such as Mantis Quattros? (high Human Understanding would be needed, like 200)
I won't vote for now, but I willl do so later.


Last edited by Dj0z on Fri Aug 06, 2010 6:23 pm; edited 1 time in total (Reason for editing : Fixed the type of Understanding he was talking about.)
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Faces
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Faces

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PostSubject: Re: Interact   Interact Icon_minitimeFri Aug 06, 2010 5:43 pm

Well thinking about it, if Jake took over a vehicle like Mantis, he must stay inside in order to issue attacks with it, therefore he would be "disabled" since he cannot use items and spells. You can pop out, cast something, then pop back in, but that would be somewhat overpowered since human structures are extremely weak and the best siege engine in the game will blow a hole right through the human defence. That is if they have good tanking units in the front acting as cover.

And I think you mean human understanding.
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Dj0z
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PostSubject: Re: Interact   Interact Icon_minitimeFri Aug 06, 2010 6:24 pm

So you disapprove? You don't seem to have voted yet.

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german100
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 5:02 am

Dj0z maybe avatar can ride on mamoth will be cool
and the unit of avatar can ride on mamoth its will be awesome
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Burning_Iegion
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 7:38 am

@Faces ehh yeah human understanding xD. You're right about it'd destroy anything. But there'll soon be a jetpack hero who'll be able to retake the mantis.(kick avatar out) Anyway, I was against the idea from the very start but perhaps it'll add to the balance late game... My vote is yes.

@german The "mamoth" has a name, it's Titanothere.
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Dj0z
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 8:28 am

2-1 so far, thats a 50% advantage for the "Yes", anyone turns the tides?

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german100
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 9:38 am

Ok i will say yes now its 75%
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Burning_Iegion
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 9:39 am

75-25... Then it's decided.
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Faces
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 11:41 am

Not fully against it but it sure requires some balance and changes. Well who would waste their time building a Mantis just to let the Avatars take it over in the first place. It costs alot considering if you're against a good team of avatars and eywa with constant harassment.
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Dj0z
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PostSubject: Re: Interact   Interact Icon_minitimeSat Aug 07, 2010 12:12 pm

The point for Corps would be to not allow the harasser avatar to get too high understanding of humans, by watching everyone's workers and guys closely.
Else he can get epically annoying like when he sabotages buildings, and soon, steals vehicles.

On another note since mantis can take 2 pilots, the avatar would only be able to shoot with half it's firepower, unless he gets a navi somehow, but he's not suppsoed to since hes not going understanding of Na'vi (which will be required to persuade Na'vi).
So he would have to persuade a worker aswell or something...i don't know but i find that really interesting for mindgames.

Also remember your hero can instantly kick the avatar out and get mantis back.

Well the vote says "Yes", and with the aforementioned reasons, i'm adding this to the TO DO list.

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The_Overmind1
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PostSubject: Re: Interact   Interact Icon_minitimeFri Aug 20, 2010 8:01 am

Yea I approve aswell.
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