)Player-friendliness
-Modified position of buildings in Corporation Worker build menu.
-Modified team names in game lobby.
)Gameplay
*Avatars
-Victory trigger added.
*Na'vi
-Warrior:
Now has a spearthrower mode.
Melee mode armor increased, range decreased.
*Eywa
-Sentinel no longer has a limited amount neither a cooldown.
Manacost slightly increased.
Sight increased while flying, reduced while on tree. Tooltip improved.
*Corps
-New unit Automatic Defense Bunker (A.D.B.)
)Balance
*Avatars
-Misty Bulb duration increased.
*Na'vi
-Archer Neurotoxic poison dps increased, duration on heroes decreased.
*Corps
-AMP Suit: costs more metal.
-Restrooms: more armor.
-Radar: HP increased.
-Restrooms: size increased.
)Cosmetics
-New model for I.S.V. Venture Star. F9 updated (jk2pach).
Improved ISV and drop cosmetics.
-New model for Restrooms. F9 updated (Mephestrial).
-Changed icon for the Avatar's List of Bonuses inside his Special menu.
-Changed icon for Big Bertha.
-Eywa: Sentinel now has a small travelling arc.
-Added a SFX to radar. F9 updated.
-Space drop Container now has a shadow.
-Slightly modified cameras at intro end.
-Modified fog so that you can almost see something from orbital views.
)Misc
-Samson renamed: Aerospatial SA-2 Samson.
)Bugs/glitches
-Fixed multiboard diplaying incorrect colors for Corp Unobtanium gathered field.
-Fog of war is now disabled during introduction.
-Fixed revival text for Avatar.
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code
mapname init trig
changed multiboard name