| Changelog 0.84 | |
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Dj0z Admin
Posts : 926 Join date : 2008-05-27
| Subject: Changelog 0.84 Sat Jan 23, 2010 11:39 am | |
| )Gameplay
*Terrain -There are now trees and rocks, which are just obstacles, basically. -Simplified terrain in the middle. -Added pathing blockers where necessary, to avoid weird positions of units (i.e cliffs).
*Water: -Linked north-western rivers together, and with south-western rivers aswell. -Linked north-eastern rivers with south-eastern rivers. -Added a naval way south-west. Added 3 naval ways north-east. This makes shipyard and ships more worthy, they are now able to go to any quarter of the map no matter in which river their shipyard was built.
*Defenders -Granturismo (flying human transport) is now the main builder unit, it can build all that "Defender - Master builder" could build, plus the shipyard. It is now classified "worker", showing up an idle unit icon when... idle.
-New hero types: Bow mistress, Transcendant magus. -Defenders now choose the type of their hero at start.
-New improvements: Frost arrows, Mana reaction.
-"Advanced walling" now requires the Master Builder hero.
*The Well -Luxpillars now have an automatic attack. -Angel autoshoot no longer hits heroes, but shoots faster (0.5 cd -> 0.33 cd). -Angels no longer have two autoshoots.
*Colossi -Fireballs are now able to merge into a Phoenix. Requires Infernal evolution.
-Evolved Leveler is now able to summon Evolved creatures (added evolved creatures menu). They cost way more than unevolved ones. -New unit Ogre. -New unit Shadowist.
)Balance -Attack speed increased for "Defender - Master Builder".
)Cosmetics
-New minimap preview and loading screen pictures.
*Terrain -Improved the tiles and smoothness of some watery areas of the terrain. -Added fog. -New trees (models by takakenji & Lord-T-Rex).
)Misc -Fixed the south-western village Luxpillar that wasnt spawning exactly where intended.
-Renamed "Cerberus merge": Merge into a Cerberus.
_________________________ code erased excellentshot, bash, phoenixfire erased talentedmagusking erased flamingboulders
improved trig organization 8x8 invisblocker
Last edited by Dj0z on Sat Apr 24, 2010 3:46 pm; edited 15 times in total | |
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Burning_Iegion Chaos Colossus Helper (Colossus class)
Posts : 964 Join date : 2009-03-07 Age : 27
| Subject: Re: Changelog 0.84 Mon Jan 25, 2010 8:52 am | |
| How can a granturismo build? O_o Add a worker I suggest. | |
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Garanas Flash Poster
Posts : 58 Join date : 2009-09-14
| Subject: Re: Changelog 0.84 Mon Jan 25, 2010 11:31 am | |
| - Burning_Iegion wrote:
- How can a granturismo build? O_o
Add a worker I suggest. I would say, put a worker inside the Grandturismo that can build. If the worker dies, it's dead. | |
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Burning_Iegion Chaos Colossus Helper (Colossus class)
Posts : 964 Join date : 2009-03-07 Age : 27
| Subject: Re: Changelog 0.84 Mon Jan 25, 2010 12:17 pm | |
| Uhh? A worker as a unit that can be unloaded so that he can build and stuff? Or what do you mean "worker inside"? | |
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Dj0z Admin
Posts : 926 Join date : 2008-05-27
| Subject: Re: Changelog 0.84 Mon Jan 25, 2010 1:49 pm | |
| What's wrong with builder-turismo? I asked 5 people about it the day i implemented that, and all 5 answers were positive | |
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Burning_Iegion Chaos Colossus Helper (Colossus class)
Posts : 964 Join date : 2009-03-07 Age : 27
| Subject: Re: Changelog 0.84 Tue Jan 26, 2010 12:31 am | |
| Well, I dunno. A worker would be better. Also, atleast rename the "Transcendant magus" and "Bow virtuosis". Maybe Elder mage and Bow mistress? Dunno. | |
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Garanas Flash Poster
Posts : 58 Join date : 2009-09-14
| Subject: Re: Changelog 0.84 Tue Jan 26, 2010 8:20 am | |
| - Burning_Iegion wrote:
- Well, I dunno. A worker would be better. Also, atleast rename the "Transcendant magus" and "Bow virtuosis". Maybe Elder mage and Bow mistress? Dunno.
well, we just look it from all sides, and if it's realistic or not =) atleast, I do look at it from all sides, realistic << kiss my ass but, what does Virtuosis actualy mean? Bow Misstress isn't a good name | |
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Dj0z Admin
Posts : 926 Join date : 2008-05-27
| Subject: Re: Changelog 0.84 Wed Jan 27, 2010 1:58 am | |
| All i did for the names is take them from RD. I didn't actually make new units, just like for most of the things in CC. Those are the Kings from RD, with the same names they had there. And a virtuosis is someone exceptionnaly talented at using an instrument, like u could tell ... wait i got a doubt. If those names really are bad, tell me so i can change em in both maps.
EDIT: mkay, the actual eng word is virtuosO: one whos exceptionnaly talented at doing something, commonly used about music. like a guitar virtuoso. | |
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Burning_Iegion Chaos Colossus Helper (Colossus class)
Posts : 964 Join date : 2009-03-07 Age : 27
| Subject: Re: Changelog 0.84 Wed Jan 27, 2010 9:55 am | |
| Lol... It just doesn't sound good to me... transcendant magus and bow virtuosis... viruoso is even worse Also, Gara, think of a better name if you think that's sucky (I too think it is, I just wanted to point out virtuosis doesn't sound good ) | |
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