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 Fusing minons

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Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
Burning_Iegion

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PostSubject: Fusing minons   Fusing minons Icon_minitimeTue Jan 12, 2010 12:08 pm

If you've read the changelog, you saw that 2 biters can now fuse into a cerberus. What about deadraisers fusing into Master necros, sludges into monstrosities, Fireballs into Grand fireballs and stuff?
If you have more ideas, post them!
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Dj0z
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Dj0z

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeTue Jan 12, 2010 11:43 pm

Great idea burn Smile .
For biter and cerberus it was pretty obvious, but now i need brand new unit concepts for other fuses.
Propose anything you can think of, guys.

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Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
Burning_Iegion

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 3:45 am

Spectres - thunder minions...
scratchers - shadow incarnates (requires many scratchers)
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Garanas
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Garanas

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 6:42 am

Burning_Iegion wrote:
If you've read the changelog, you saw that 2 biters can now fuse into a cerberus. What about deadraisers fusing into Master necros, sludges into monstrosities, Fireballs into Grand fireballs and stuff?
If you have more ideas, post them!

I would use the name Fire Nova instead of Grand Fire Ball, but anyway I will see what I can do, tomorrow or something
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Dj0z
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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 6:53 am

Actually i'm thinking of phoenixes for fireball fuse atm, but i might aswell make those evolved summons (coming soon) from the evolved leveler...

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Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
Burning_Iegion

Posts : 964
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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 10:35 am

And maybe Fireballs turn into Grand Fireballs that turn into Phoenixes?
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Dj0z
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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 11:20 am

Well evolved summons are gonna be Much more powerful and costly than normal ones, so i dont think that could work.
They're basically gonna be what you spend your 40k resources on, when it's late game and you're fully upgraded, and you have nothing to do with all that wealth.

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Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
Burning_Iegion

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 12:04 pm

O_o they should be OP then. Perhaps make add them in the summonings and make em require a type of colossus.
Grand/Master Necros, for example, should require a styg colo and cost like 10k... 40k is a bit too much. And maybe you didn't mean 40k each?
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Dj0z
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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 12:13 pm

Yea i didn't mean 40k each, just ull be suppsoed to be able to spend it all on those summons.
And for rxample, fusing phoenixes into <insert madness fire unit here> will require you to be an Infernal colossus.

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Garanas
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Garanas

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 12:58 pm

Garanas wrote:
Burning_Iegion wrote:
If you've read the changelog, you saw that 2 biters can now fuse into a cerberus. What about deadraisers fusing into Master necros, sludges into monstrosities, Fireballs into Grand fireballs and stuff?
If you have more ideas, post them!

I would use the name Fire Nova instead of Grand Fire Ball, but anyway I will see what I can do, tomorrow or something

Dj0z wrote:
Yea i didn't mean 40k each, just ull be suppsoed to be able to spend it all on those summons.
And for rxample, fusing phoenixes into <insert madness fire unit here> will require you to be an Infernal colossus.

here are mine:
(Model = Flesh Golem)
Deadraisers > Corpse Carrier > (Model = Flesh Golem with fire on it)
>> Together = Burning Flesh Carrier
Fire Ball > Grand Fire Ball >
(Model is the same, but then with a darker colour)
Biter > Reaper > Flesh Eater
(for this one, I don't think of an effect that can be diffirent)
(Greener)
Sludge Monster > Monstrotisies (or something, the thing that Burning said) >
>> Together Immense Sludge Monster
Deadraisers > Corpse Carrier >
(read above)

Shade > Ghost >

Cerberus >

well, that would be it for now

btw, Cerberus, isn't that the 3 headed dog that gaurds the gate into hell (underworld) with that story of Oddyseus?
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Dj0z
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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 1:43 pm

Yes, cerberuses are exactly that.
For your suggestions, it'd be nice if you could give the global lines of what these units do, not just the names.

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Garanas
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Garanas

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeWed Jan 13, 2010 11:17 pm

Dj0z wrote:
Yes, cerberuses are exactly that.
For your suggestions, it'd be nice if you could give the global lines of what these units do, not just the names.
right, already thougth I missed something lol

anyway, I will do that, at the evening maybe
and better names Razz
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silent521
Chaos Colossus Helper (Fireball class)
Chaos Colossus Helper (Fireball class)
silent521

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Location : In La La land on tuesdays and atop the highest mountain on wensdays.

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeThu Jan 14, 2010 8:31 pm

So how do you fuse them?
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Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
Burning_Iegion

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeThu Jan 14, 2010 11:17 pm

Well they got an abillity, like the archer's and hyppo's. Like how the atoms were fusing before Dj made it auto and put it into the leveler.
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Dj0z
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Dj0z

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PostSubject: Re: Fusing minons   Fusing minons Icon_minitimeFri Jan 15, 2010 1:28 am

Yea so, dear leaving silent, more exactly the biters have an ability called merge into a cerberus.
You click it, they run to each other and bam, you get a cerberus for each pair of biters u had (same total foodcost).
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